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Army of Two Weapon Design Contest

by July 08, 2009
Army of Two Weapon Design Contest

Army of Two Weapon Design Contest

This week EA launched a weapon design contest for their new Army of Two: The 40th Day game. From now until July 12, gamers can submit their new mack-daddy weapon design via the game website. The winner's weapon will be included as a special unlockable pre-order item in the Xbox 360 version of the game.

To enter the contest, gamers will need to submit an image of their weapon (1280x800, 500k max JPG file) and a brief 500-word (max) description. Please click on the Army of Two website to see the official rules. The summary specs are that the file must:

  • Be in .jpeg format (either .jpg or .jpeg)
  • Be sized no larger than 1280x800 pixels;
  • Be no larger than 500 KB in size;
  • Be appropriate for the Army of Two world (that is, no fanicful weaponry like laser guns, vaporizers, etc. – the weapons as designed should appear to be of the sort that could be found on a battlefield today); and
  • Not have been submitted previously in a promotion of any kind or exhibited or displayed publicly (i.e., disclosed beyond your immediate circle of friends and family) through any means previously.

The website also allows you to check out new screenshots and see submitted customized weapons from other players (our favorite is the man-catapault). As gamers submit their designs, the images are posted on the site for the community to vote on. The top weapons will be reviewed by the development team who will then pick two lucky designs to be created and included in the game. The submissions originally began back in May, however it appears the developers are extending entries through July 12th - so get in your designs!

EA Montreal’s Army of Two is a bit different in terms of its co-op play since it was the first 3rd-person shooter game to focus specifically on TWO man missions, TWO man strategies, TWO man tactics and a TWO man advantage. Throughout the game, players can customize and upgrade dozens of fairly realistic-looking (and acting) weapons and share them with their friends off or online.

In Army of Two, players can seamlessly jump in and out of using the AI computer as a partner or having a live person jump in as they move through the storyline. This is one of our favorite co-op games and we're excited to see EA putting out a sequel with even more cooperative options. Who knows, maybe in  couple years we'll be playing Army of Four (wth custom built weapons of course!)

About the author:
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Clint Deboer was terminated from Audioholics for misconduct on April 4th, 2014. He no longer represents Audioholics in any fashion.

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