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DRM Still Breathing, Chokes up DECE

by September 18, 2008

Rumors of the demise of Digital Rights Management have been greatly… well, you know how it goes. At a time when it looked like DRM was drawing its last gasp - a new consortium of manufacturers, retailers and digital content providers want to stick it to iTunes.

It’s called the Digital Entertainment Content Ecosystem. Despite the name it’s not a new plan for greener, more eco-friendly electronics. It’s a framework designed to make various digital formats and DRM schemes unite under a single banner and just get along. As its slogan promises: “Buy once, play anywhere.”

If the DECE succeeds there’ll be no more compatibility worries. That downloaded song or episode of Grey’s Anatomy should work in a variety of devices including your PSP, laptop or your car stereo – no matter where you bought it. The plan is to unite all the formats, digital content and devices under one DRM umbrella so your choice in consumer electronics or retailers isn’t akin to swearing a blood-oath to some corporate master.

It has been the plight of early digital entertainment adopters, you’ve been locked inside the consumer electronics concentration camp of your choice. Pick Sony, Microsoft, Apple, or Zune and don’t get me started on streaming files – each has its own standards or DRM format and none are compatible with the others.

But such a consortium, no matter how high-minded, is only as good as its members. You can call it a universal standard of content protection but unless it’s universally adopted it’s just another divider between devices and formats of digital content.

In the music industry, Microsoft’s DRM 10 (ie PlaysForSure, Certified for Windows Vista, or "whateverwenamedithisyear") scheme spread across many MP3 players that wanted to compete with iPod. Sony decided not to play with Microsoft’s DRM 10 scheme and went with its own proprietary format of music file called ATRAC3. Of course Apple, the master of digital online entertainment, had its own DRM called FairPlay that rendered its music files useless in all but its own Apple brand products. If that wasn’t confusing enough, Microsoft decided the rest of the DRM-laden MP3 player industry couldn’t compete with Apple so it decided to release its own device called Zune that used its own unique format that wasn’t even compatible with its own DRM 10 – PlaysForSure scheme.

The newly formed DECE sports quite an impressive list of participants. The consortium includes names like Alcatel-Lucent, Best Buy (now Napster too!), Cisco, Comcast, Fox Entertainment Group, HP, Intel, Lionsgate, Microsoft, NBC Universal, Paramount Pictures, Philips, Sony, Toshiba, VeriSign and Warner Brothers Entertainment.

Conspicuously absent is Apple and it’s no mystery why. One could argue that the creation of the DECE alliance is an effort put forth by the rest of the industry to throttle Apple’s dominance in digital content – especially now that the stakes include digital high-definition video content.

Apple and its iTunes service has literally taken over the music industry. Retailers want to compete with iTunes. Consumer Electronics manufacturers want to compete with iPod. Sure studios want their content protected but they gain little by seeing the number one retailer of their wares limited to one device.

Sure, DRM sucks!

You’ll get little argument from any digital consumer on that statement. But it only sucks because we know it's there. The “Buy once, play anywhere” model has been a long time in coming. While the music industry embraces a DRM-free model, it’ll be a long time before movie and TV studios do the same. Maybe DECE is their way of avoiding the music industry's gravest pitfalls.

About the author:
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Wayde is a tech-writer and content marketing consultant in Canada s tech hub Waterloo, Ontario and Editorialist for Audioholics.com. He's a big hockey fan as you'd expect from a Canadian. Wayde is also US Army veteran, but his favorite title is just "Dad".

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